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Nov 14, 2024
Over the last few weeks several updates have been made, including:
- Our third survival server (”Survival Three”) running 1.21.3 launched Nov 1st with a fresh new world.
- New Map added using BlueMap instead of DynMap. Check it out at map.petcraft.world
- Updated all plugins, adding support for Minecraft 1.21.x
- Updated the
/menu
command for the new server. Removed the Stronghold warp until it’s actually ready.
- Added Discord Account Linking requirement to help verify user accounts and to keep bots away.
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Oct 5, 2024
- Updated server rules to be more clear. See Discord #rules channel for details.
Dec 12, 2023
- Running Minecraft version 1.20.x
- Added teracotta to the Miner job
- Added new /pottery command for admins & builders to create custom pottery
July 21, 2022
- Updated PetCraft Fabric “mod pack” to 1.19 versions.
- New Mod page URL at https://petcraft.world/mods
July 8, 2022
- Reset the Mineworld again.
July 5, 2022
- Updated Survival server to 1.19.
- Update announcement from tafl:
We have officially updated to 1.19, the Wild Update! With this update there are a few new biomes in the Mangrove Swamps, Deep Dark, and Ancient Cities, so we've pruned all overworld chunks to areas surrounding bases and settlements and used time-in-chunk to identify the areas to keep. We're reasonably confident that there should be no unintended losses, but encourage everyone to hop in over the next couple days to check and ask that folks hold off on any major builds/grinds IN CASE we need to take more drastic rollback action. We will give the all-clear to go wild again this weekend, pending no objections!Thank you all for playing with us, and we hope you enjoy the new blocks, biomes, and mobs (especially the frogs)!
June 10, 2022
- Some players reported connectivity issues to the game server. They would be disconnected randomly, only able to stay online for minutes (or seconds) at a time. As a work-around to the connectivity issue, we have set up a proxy server for US-based players to connect which may give better performance.
Feb 28, 2022
- Upgraded Survival server to 1.18.2
- Added Simple Voice Chat mod to server for in-game chat between players without using a separate app — as seen on Hermitcraft ;)
January 17, 2022
- Added new
/help
command which should provide in-game access to useful commands. - Type
/help basics
to learn some commands you’ll want to use day-to-day - Type
/help mcmmo
to learn more about interacting with mcMMO skills and abilties. - Type
/help warps
for information about warping commands, setting homes, etc.
- Added Jobs feature to allow players to earn more money while playing.
- List job professions with
/joblist
- Join up to 3 jobs at one time to earn extra money, experience and items while playing.
January 16, 2022
- Added a stronghold warp for quick access to The End.
- Type
/stronghold
to warp to the End Tower above the stronghold. Drop down the hole and follow the signs to the End portal. Couldn’t be easier!

Jan 15, 2022
- Added a new Mineworld
- The new “Mineworld” is a completely separate overworld meant to be strip-mined of resources, especially those that that aren’t readily accessible in the main survival world.
- Enter the new world by clicking on the button in the Hub or by typing
/mineworld
into the chat.


- Added random teleport
- Added
/rt
command to randomly teleport yourself around your active world. - Each random teleport costs 50 Coins so be careful not to teleport too often. (It also strains the server)
Jan 8, 2022
Made some progress on modifying the Chalet into the new world hub.
- Created the command
/hub
that will allow people to warp there for free.
- Removed chests in storage room.
- New Shop NPC for Spawn Eggs
- New Shop NPC which purchases items from you.
- If you left click to sell the item in your hand.
- Buy back last sold item with
/unsell
- New BETA Fishing Quest NPC outside of the Winter Village.
- More news on quests coming soon.
- Moved a few NPCs and warp buttons to new locations.



Jan 3, 2022
- Gamemode set to HARD but with some gamerule modifications, see below.
- Villagers will have a 50% chance of infection with attacked by a Zombie (same as Normal mode). Typically this is 100% in hard mode.
- Disabled Zombie ability to break doors. Vindicators may still break them.
- Anti-xray mode enabled.
- Pillager patrols spawn per-player
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